Thursday, April 12, 2012

Summoner necro past core build

[:1]Hey guys. I have been playing a summoner necro on/off for about 10 years. I recently got to lvl 88 with a new char (hell act 5), and was wondering what interesting things you could do with the build beyound the core skills of

20 CE

1-4 AMD

20 SM

20 summon skeleton or whatever its called

1 point pre-req curses

1 point in remaining summoning skills

Right now i have 20 points in skeleton mages, but ive come to realization that they just arent worth the time to use. I also thought about upping maybe summon resist or my golem, but i heard that it isnt really worth it

What are some of you other people using and what would be good skills to boost? i thought about dim vision, but i dont really feel like i need to boost it anymore, as it works fine with 1 point.

I use my necro mainly for rune hunting and MF'ing, and i have no intention of ever pvp'ing.|||I like bone armour for easier minion control (whether by teleport or just running around). Insight iron golem or one made from something like an IK hammer is also an option.|||I max magies simply because there is nothing else worth maxing. And still they are good vs high physical resist mobs, cold ones also chill bosses.

As possible options, you could max

Bone armor synergies (+300 hp absorbed, doesnt make much sense on softcore but still).

Golem mastery (usually i spent points on this after I max magies) if you use iron golem.

edit: given the low attack speed and attack rating of golems, chance to land CB from IK maul is extremely low, I wont suggest using it. Also there is a 2h axe called "minotaur" or so, which adds some crushing blow AND slows target 50%. Still, no much better than regular clay golem.|||dim vision, attract, decrep, some extra points in golem/mastery/resist to make it a little beefier.

also, some extra points in revives can't hurt i think|||with +skills I have more revives than I want really with 1 point.

I maxed amp and have been putting remaining points in golem mastery.

Less time spent casting amp = more time spent casting corpse explosion. I cast it once and stuff a full screen away gets amped.

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