*note; there is alot of other items which brings the same bonus, dont bother replying with an item that gives the same bonus as those i listed please xD*
Carin Shard; +3 skills
Boneflame; +3 skills (possibly splendor in a shrunken head with +3 clay? does RW works in shrunked heads?)
Shako; +2 skills
Mara's Klaeidrosomething; +2 skills (can rare/magical hold +3?)
Bone; +2 necro skills
Arachnid mesh; +1 skills
gloves+boots = no +skills for necros? (just marrowwalks)
= +13 (can probably be increased)
+10 GC skillers
20 hardpoints
43 clay golem+golem mastery and all other golems for synergy (wont be viable i know i know.)
this should finalize at 45765 hp, BUT with oak sage and BO from Hoto and CtA
its another 45% from oak and 50% from BO, im not sure if this is 45765+95% or if its (45765 +45%) +50% or how u calc, im guessing 45765+95% which ends at 89241.75!
And with 10 hard points in summon resist aswell as the 23+ thats 71 all resistances, 121 in cold and 91 in lightning.
AND it got 25% physical resistance!
THAT'S A TANK *EDIT: thats no tank, thats a ****ing good way towards being a uber!*
but he does no damage so never try.
Any suggestions on how to improve him further? (no non-necro abilitys like a barb with BO or a druid with oak sage etc etc.)|||Blue 3summ / 3 clay / 3 golem mastery wand comes to mind|||Are you allowed an anni and torch instead of one of the charms? They only take up one row and result in +4 to all skills instead of +1.|||For the maximum level Clay Golem, Golem Mastery and Summon Resist technically possible you would need the following when summoning the Golem:
- 3 Golemlord's Circlet (Magic)
- 3 Golemlord's Amulet (Magic)
- 2 Bone body armor (Rune word)
- 1 Arachnid's Mesh Spiderweb Sash (Unique)
- 1 Stone of Jordan Ring (Unique)
- 1 Stone of Jordan Ring (Unique)
- 6 Golemlord's Unearthed Wand +3 CG, GM and SR (Magic, ilvl 25/30)
- 6 Golemlord's Succubus/Bloodlord Skull of Spikes +3 CG, GM and SR (Magic, ilvl 30)
- 1 Annihilus Small Charm (Unique)
- 3 Hellfire Torch Large Charm (Unique)
- 9 Graverobber's Grand Charms (Magic)
- 1 Battle Command (Buff)
- 2 Skill Shrine (Buff)
- 2 Harlequin Crest Shako (Unique)
- 2 Mara's Kaleidoscope Amulet (Unique)
- 2 Arkaine's Valour Balrog Skin (Unique)
- 1 Arachnid's Mesh Spiderweb Sash (Unique)
- 1 Stone of Jordan Ring (Unique)
- 1 Stone of Jordan Ring (Unique)
- 7 Call to Arms weapon (Rune word)
- 2 Spirit shield (Rune word)
- 1 Annihilus Small Charm (Unique)
- 1 Battle Command (Buff)
- 2 Skill Shrine (Buff)

At lvl 59 wouldnt he have like 75% slow?
If someone would waste a retalent or something on this and go see if u can tank all 3 ubers at the same time...|||Quote:
nice tank lol.. life regen 30k per sec?
Clay Golem has 3 entered in the DamageRegen column of MonStats.txt, so damage regenerated per second = (200465*3/4096)*25 = 3,670 155/256. However, bear in mind that damage regeneration is stopped completely if as little as 1 bit (1/256 point) poison damage is applied per frame. CG also takes 400% damage from Act boss monsters in all their incarnations.
Quote:
At lvl 59 wouldnt he have like 75% slow?
Level 59 CG would apply Slows Target 74% (level 60 would apply 75%).|||I don't think that's quite right. Golems already have a huge +% life bonus from Golem Mastery that I don't think would stack that way with BO. (at least it doesn't on the pet calculator I use)
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