Saturday, April 21, 2012

FCR + Enigma - is it needed?

I just started playing again, managed to trade for my first Enigma yesterday, and I'm wondering if it's worth going for the first 1 or 2 FCR breakpoints. I'm playing HC, currently level 89, and have 0 FCR in my gear. Does it make much of a difference if I add a 10% FCR Ring? Or change my Chance Gaurds out for Magefist to his the next breakpoint?

Thanks!|||It really depends what you are using him for.

If you go to places that require a lot of teleporting like Durance/Baal etc, I would definitely go for the next breakpoint.

If you are running places like Chaos where teleporting is merely a way to restack your minions then I'd go with more MF instead.

Personally though I'd hit the next BP, it would make you more versatile to run different places.|||Quote:








It really depends what you are using him for.

If you go to places that require a lot of teleporting like Durance/Baal etc, I would definitely go for the next breakpoint.

If you are running places like Chaos where teleporting is merely a way to restack your minions then I'd go with more MF instead.

Personally though I'd hit the next BP, it would make you more versatile to run different places.




I like to do a variety of runs just so I don't get bored. The few I did last night I used tele a lot so perhaps it is worth hitting the next BP.

Just to be sure I've got it right, are these the correct numbers...

Frames/FCR

15/0

14/9

13/18

12/30

I could hit 14 by swapping a MF ring for a FCR ring, or 13 with Magefists. I don't have either so I would need to trade what little I have left after getting Enigma, which also makes it tough to test the difference between the 2 options personally.

EDIT: I guess I could also go with Trangs gloves for the FCR and skills. My merc uses Insight so I don't really need the mana regen on the Magefists.|||Those numbers are right.

What's your Necro's build? I think I missed it. In terms of FCR importance, Bone > Poison > Summoner.

I personally put some FCR on my Summoner and barely noticed a difference. You might want to just stick with MF. FCR makes the world of a difference for a Bone Necro though.

Also, Magefist does give your CE +1.|||If I was playing HC, I would be using teleport very carefully.

So it probably wouldn't matter.

If you want enough FCR to make a difference in a pinch, it wouldn't be worth it from a MF perspective without really expensive gear (i.e. something as good as shako with FCR and mf, etc).|||Being new to the game again I'm finding I miss all sorts of details. I just picked up an Arachnid Mesh and didn't realize it had 20% FCR so that's helped me hit a couple BPs. I like the extra light resist and light absorb of Tgods but the FCR and +1 skill on Arachnid Mesh makes a big difference IMO. I found a random 10% FCR ring while playing and didn't notice enough of a difference between 12 and 13 frames to worry about keeping it for now.

I'm trying to be careful with the use of teleport, I only really fly around when going after Meph, most other places I'll walk. But I have put together some solid gear so I feel fairly safe.

Shako

MP Enigma

HoTO

PDiamond Homo

Chances

Arachnid

War Travs

Mara

SOJ

Nagel

Anni + Torch

Alibaba + Rhyme on switch

Merc uses Tals Mask, Leviathon (needed for STR, haven't switched), CV Insight and Eth CA Obedience for CB against bosses.

I've got around 1300 life, max block and 75 resists in Hell. I'm sure I could cram some more MF in there but I think I've got a decent mix of survivability and MF right now.|||I suggest switching nagel into a soj or fcr + mf ring and using +2 marrows instead of war travs.

Also IMHO Dusk looks wayyyy better than mp.



Also, if you might fancy it, you could always use 20fcr circ, spirit monarch, arach and magefists / t'oul gloves for a higher bp.

This is imho best for Sc, but as you play hc, I recommend Max block /w homu.|||Quote:








I suggest switching nagel into a soj or fcr + mf ring and using +2 marrows instead of war travs.

Also IMHO Dusk looks wayyyy better than mp.



Also, if you might fancy it, you could always use 20fcr circ, spirit monarch, arach and magefists / t'oul gloves for a higher bp.

This is imho best for Sc, but as you play hc, I recommend Max block /w homu.




The Nagel is definitely a weak link in my gear, especially since it's a 20% MF lol. It's surprisingly the only unique ring I've found so far and I've yet to find my own rare ring that's been worth using. I'm definitely looking to improve that spot but not in a huge rush.

I use the War Travs because this is my only high level character right now, he does all my MF for anyone else I'm going to work on. If I get someone else high enough to take over the MF duties I'll look to give the Marrows a try for sure.|||I find I can teleport to anything without FCR gear.

I always use TGods because souls bloody suck.

Had my first insta-death last night to a pack of souls (character isn't done yet so he got fried). That's one of the reasons I preach about dim vision. When I have another 5 points in dim (about 10 total before + skills), I would have shut everything down.|||Quote:








I find I can teleport to anything without FCR gear.

I always use TGods because souls bloody suck.

Had my first insta-death last night to a pack of souls (character isn't done yet so he got fried). That's one of the reasons I preach about dim vision. When I have another 5 points in dim (about 10 total before + skills), I would have shut everything down.




I took your advice from your build post about DV and I've got at least 10 hard points in it, around 26-28 with skills. Whenever I run into a pack of souls I start walking and spam DV ahead of everywhere I go. Heck, I use it anytime I run into a pack of anything that has ranged attackers until my pack closes in. Had never used it before but without it I'm sure I'd be toast by now.

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