Saturday, April 21, 2012

Newbie, Singleplayer bone necro!

So I just made a softcore necro on singleplayer. One issue I'm having as early as den of evil is the lack of life. I haven't died, but it kinda sucks, I hate how little a point in vitality gives you compared to a barbarian, so I intend to not get very many points here. Will I have to, or can I compensate with a golem and bone armor?

So now I'm starting to think that this char will be harder than my prepatch jabazon that I used before. I installed the latest patch, and I don't really want to go item hunting, so I doubt I'll be able to get all the cool +skill items, so please bear in mind, that I'll be wasting a lot of skill points here and there. Keep in mind, if you use an acronym, I will not know what it means. I've lurked a few days, but I still don't speak fluent diablo like you diablo gods.

Anyways, what I want you to do is to please give me some recommendations on beating singleplayer. I looked through the arreat summit and these are the skills that appeal to me:

What I want to do is go:

bone armor, with synergies in bone prison bone wall for crowd control

corpse explosion looks cool for dealing most of my damage, and bone spirit looks good for single enemies.

I wanna get a clay golem/blood golem, or some summons that can help with the necro's low life. Will one point be enough here?

Then I want to put some points into amplify, iron maiden, and attract.

Amplify looks useful against physically immune monsters (which ones are these again?)

Iron maiden looks like it'll help me against bosses.

Attract looks good for crowd control again.

I was considering getting revives for uber tristam, but then I realized you can't do that on singleplayer

Yeah, so are there any problems with my plan?|||Because you will (and should) max bone prison and wall, the bone armor will have around or more 500 'sorb. (enough)

Gumby should have atleast 6k life in hell when you have around 3 to 5 to all skills (provided that Gumby = Clay Golem), with only 1p spent on golem mastery and clay.

I suggest slapping 1p on revives, they make great meatshields.

Get insight for your merc.

I would advice spending 1-5 points on corpse explosion, it deals insane damage in 1 player games.

Remember to get yourself runeword mod that lets you make ladder RWs in SP.

(Someone could provide a link for it?)

If you find a homunculus, BY ALL MEANS GET MAX BLOCK WITH IT.

I suggest spending around 50 to 60 points in energy, str enough for gear ect.

The only curses you should be using are Decrepify and Dim Vision. Also Confuse works wonders.|||Quote:








Because you will (and should) max bone prison and wall, the bone armor will have around or more 500 'sorb. (enough)

Gumby should have atleast 6k life in hell when you have around 3 to 5 to all skills (provided that Gumby = Clay Golem), with only 1p spent on golem mastery and clay.

I suggest slapping 1p on revives, they make great meatshields.

Get insight for your merc.

I would advice spending 1-5 points on corpse explosion, it deals insane damage in 1 player games.

Remember to get yourself runeword mod that lets you make ladder RWs in SP.

(Someone could provide a link for it?)

If you find a homunculus, BY ALL MEANS GET MAX BLOCK WITH IT.

I suggest spending around 50 to 60 points in energy, str enough for gear ect.

The only curses you should be using are Decrepify and Dim Vision. Also Confuse works wonders.




Wow you saw through my muddled bone wall of text and gave me a direct answer to what I really wanted to know: a way to survive better. I call hax!

Yeah, but I think I realized my problem. I spent way too much points on energy, around 70/80 now at level 23+. I've put like 10 into vitality, and I really do need more. Bosses and some super uniques give me a tough time. And when I'm careless, high damage spells like inferno kill me.

With just three skeletons and a ton of skeleton mastery, my skellies are great shields, and spear and corpse explosion kill everything! I plan to respec after nightmare to go more summony, after my spears stop doing enough damage and I get more + skills items.

If anyone else needs help with necro:

I've realized the trick to bosses is just to run away when you lose all your skeletons and your golem stops aggroing, then getting more skeletons, and then coming back to the boss. It takes a while, but it's safe. Iron maiden and cold bows can also help. As can antidotes vs andariel. Sucks that decriptify doesn't work anymore.

The ranged bosses like the summoner and mephisto, can be shot at from beyond your sight range using bone spear. Summoner one shot me before I realized this T_T

Anyways, thats all I wanted to share.|||Quote:








Sucks that decriptify doesn't work anymore.




Decrepify still works. In what way was the curse not doing what you wanted?

If you are interested in Ladder runewords on SP, or a muling program: clicky|||Hmm, my guide is going to be very different to all the others here.. and mine definitely won't be perfect, but I've played necromancer heaps and I love playing him =) and I've got my own playing type. Mine is more of a tank/summoner.

Stat points:

Strength - not much.. enough to wear decent armour, thats all.

Dexterity - nothing, this isn't needed.

Vitality - almost everything in here.

Energy - since you won't have many +mana items, put enough in here to raise a full army skeletons, but thats all.

Skill points:

20 skeleton mastery

20 raise skeleton

20 raise skeleon mage

1 clay golem (optional)

1 summon resist

20 revive (get this last)

1 amplify damage

1 iron maiden

Now, for the explanations. Many summoning necromancer guides talk of "meat shields", things that get in the way of you and your enemy - keeping you safe. But in this guide that isn't necessery - the necromancer will have enough vitality and armour to be a tank, and you can stand in amongst your army using curses and hacking with your wand (even though its useless it is actually quite fun ^.^). Of course you can stand behind your army and do the curses, and you'll be very safe with the vitality and armour, but that can get boring. I find that with a summonancer it is much more fun when you're fighting with your army, in amongst the action, using curses and hacking. Plus as the enemy attacks you, your army can do the real damage for you.

As for the mercinary/hireling that you get, I suggest you choose the Act II mercinaries with the spears. Choose the Defensive mercinary - he has a Defiance aura, which will give you and your entire army a massive defense bonus - and that mercinary can help your army in the combat as well. Now, when it comes to bosses, this can get tricky. I've actually killed Diablo standing toe-to-to with him, by using Iron maiden curse (all damage he does to me, is multiplied back on himself - resulting in Diablo killing himself after a few minutes of drinking potions). Using the hireling and an entire army, and if you choose, the clay golem, you can defeat a boss quite fast. But the skeletons will die very easily, so you have to be prepared to face bosses on your own - and thats when Iron maiden can come in handy.

So there you have it! It definitely isn't perfect, but it is alot of fun. Plenty of health to keep you alive, and your army does all the damage for you as you charge into battle with your minions of destruction if you choose this build I hope you enjoy it.

~Tal Rashaa|||Quote:




Decrepify still works. In what way was the curse not doing what you wanted?

If you are interested in Ladder runewords on SP, or a muling program: clicky




Nah, I'm going untwinked solo,(but I am respeccing) it's more fun imo.

About decrip

arreat summit says :http://classic.battle.net/diablo2exp...r-curses.shtml

"This skill DOES work on bosses and Super Unique Monsters. "

Why couldn't they nerf a class that has an easy time in pvm like a paladin?

The battle against diablo will be hard and long (like my lvl 25 necro's dick) but hopefully a fire golem with a level in summon resists will be able to stand him long enough for me to cast an iron maiden and a few spears.|||Quote:








"This skill DOES work on bosses and Super Unique Monsters. "

Why couldn't they nerf a class that has an easy time in pvm like a paladin?




Re-read what you wrote. Decrepify works against act bosses. It slows them down, it makes them do less damage, and it makes them take more damage. Necromancers are in no way nerfed. I use it all the time on my necro.|||Oh lol... I swear, I've read that a dozen times by now XD I don't know if I ever caught that. Omg, that would've made baal... *punches in numbers* a billion times easier!|||Quote:








Oh lol... I swear, I've read that a dozen times by now XD I don't know if I ever caught that. Omg, that would've made baal... *punches in numbers* a billion times easier!




By baal, I mean duriel, I always get those confused.

Anyways, I beat Diablo! To prove I'm not confused, here's a video:





I'm so excited

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