Saturday, April 21, 2012

Looking for Inspiration for a Poison Necro.

My Pyromancer's inventory is stuffed full of crap I'm hoping to trade, and until then I'm thinking the solution to my boredom is to make another necromancer!

For a Poisonmancer in particular, the obvious points are as follows:

Skills:

7 Curses

9 Summons

1 Teeth

10 Corpse Explosion

20 Poison Dagger

20 Poison Explosion

20 Poison Nova

--------

87 points spent

Is that pretty much *the* poisonmancer shtick? Is there any room for something a little different? Maybe maxing Confuse and then laying down Confuse -> Lower Resist -> Poison Nova?|||Maxing Confuse would be a waste. I'd get points into skeletons so you have a nice wall of minions protecting you from the baddies. Revives do that job fine, but I don't like them too much. Other than that, you got the idea. Check the guide sticky, there are a couple of poisonmancer guides in there.|||1 Point in all curses and then either go Full points into summons route or go the defensive bone armor route.

For my pvp poison Necro I went 1 point skeles/skele mastery with a point in fire golem and then rest into bonewall/prison for a defensive build and he works out in pvm just as good as my skele version. Having max skeles ain't going to make your killspeed any quicker and only serve as tanks so I chose the other option, Max block and bone armor.

The ai curses work but only put 1 point in them but let skills boost them if you have at least 5 skills as they are to be honest, Wasted points. Trangs gloves makes it level 3 and a half decent wand and head can take you to the level 7-10 mark which is alot more than needed for most curses.

No comments:

Post a Comment