Summoner with:
20 Raise skelly
20 Skelly mastery
20 Skelly mage
leaves me wiht 30-ish points (at level 80 or so) and I don't know what I should put into. Max goelm mastery? Corpse Explosion?
Now, this isn't going to be an uber-killer, and I probably will never run hell baal on him. Mostly be used to run normal/nightmare games (tombs, chaos, baal, etc...) to level friends so I don't need to be godly.
Gear
Helm: Tangs
Armor: Trangs
Ammy: Whatever I find
Weapon: 'Beast' (can I shapeshift to werebear from vampire?)
Weapon Switch: I've got 'White' in a +2 SM wand I found. Something better?
Shield: Trangs
Shield Switch: Homonculus?
Boots: Marrowalks
Belt: Trangs
Gloves: Trangs
Rings: Whatever I find
Act 2 Nightmare Combat Merc (might)
Helm: ??
Body: 'Bramble'
Weapon: 'Doom'
This gives me a huge army full of auras (might, fanat, thorns) that should have no probelm leading a pack full of experience hungry new characters through Normal and Nightmare (even Hell possibly)
Also having the mage spells granted from Trangs will be fun. Transforming into werebear will be another cool perk of 'Beast'

Does this look good? Are there things I can throw in to make it better (without sacrificing trang's, it is a fun build...)|||Looks great. Unfortunatelly you will have "connection interrupted" every 5 second

Expensive Doom + Beast give you some fun, but do not let you controll your minons as well as Enigma (less expensive).
As a werebear you can summon, but you cannot cast curses nor TO fire spells.|||Quote:
Looks great. Unfortunatelly you will have "connection interrupted" every 5 second

Why?
Quote:
Expensive Doom + Beast give you some fun, but do not let you controll your minons as well as Enigma (less expensive).
As a werebear you can summon, but you cannot cast curses nor TO fire spells.
Yeah... I never noticed how many HR's its going to take to get Doom and Beast, but it will still be fun without either of those until I find the runes. I'm not too worried about control, I can always get Naj's to pile onto boss if need be.|||I'd keep Beast for the act bosses, really. Its crushing blow works wonders on Baal. [

Why?
Multiple auras + minions + meteor (or even firewall) animation (your and opponents) crash games very often. The same was with firestorm from torch.
My big mistake was barb for UTrist. Beast + LW. Only 2 auras but with another player we cannot stay in game longer then 30 seconds

When I played solo CI did not happend so often but 2 crashes per game was average.
Quote:
Yeah... I never noticed how many HR's its going to take to get Doom and Beast, but it will still be fun without either of those until I find the runes. I'm not too worried about control, I can always get Naj's to pile onto boss if need be.
Weapon switch Beast, wand + Naj? Too much for 2 hands

Werebear necro is nice, because increase crappy necro life, and fanatism increase skeleton IAS and damage, but the rest of stuff is too much for game.
If you wish to see something funny, use A1 merc with Harmony. Cheap, high damage and skeletons are running bloody fast

I think I'll hold off on 'Doom' Its a bit expensive, and I don't want to crash a game (although I've never seen it happen... wouldn't running arcane santcuary crash the game too with the spam fire walls? Or running baal when you got 2 necro armies? You're probably right, I've just never had it happen.|||You can easy crash game revieving a vampires. When couple of your minions cast meteors, game crash. Especially of any council members has aura and few hydras are casted.|||I'll take your word for it, but I've never had it happen. (I play in private games by myself or wiht a couple friends mostly, so maybe thats why)|||You cannot be a bear and a vampire at the same time. The Trang set will override your bear mode. I've tried it before.


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