http://www.diablofans.com/page/tools...0l6l3l0l0lal00
Thats my current build for my necro, as basic. I was thinking about respeccing, since I have a few to many points pumped into Dim vision, Lower resist,decrep, and skellymages. (not shown)
I want an offensive spell to help my babies during a bossfight.
I am currently level 82 so cant get to many points, was thinking wich offensive spell offers the most damage from the least synergy.

Got any friendly hint?|||Merc with Crushing Blow.
I can't think of any spell that can really help. Clay Golem and Dece are great to keep bosses almost freeze, but that doesn't making the killing faster- Just safer.
Fishymancer is much more of a Area-Killer.
P.S- What the hell did you link to?|||Crushing blow full stop. If you want to spend about 50+ points on the bare minimum, ie raise skellies, skel mastery and prereqs and 1pt wonders, you will not have enough to synergise a second attack to a degree that is particularly useful, especially against a boss.
There's many ways if getting cb, the merc being the easiest. You can also go mel�e with ethx4 pb and guillamez or get those urdars revived|||Quote:
Crushing blow full stop. If you want to spend about 50+ points on the bare minimum, ie raise skellies, skel mastery and prereqs and 1pt wonders, you will not have enough to synergise a second attack to a degree that is particularly useful, especially against a boss.
There's many ways if getting cb, the merc being the easiest. You can also go mel�e with ethx4 pb and guillamez or get those urdars revived
Running with Obediance in a eth crytpic, so my merc is ravaging, also try to get my hands on urdars for bosses.

Just curiouse if I could get it in any better things besides skelly-mages for offensive output, guess not ^^
Quote:
Merc with Crushing Blow.
I can't think of any spell that can really help. Clay Golem and Dece are great to keep bosses almost freeze, but that doesn't making the killing faster- Just safer.
Fishymancer is much more of a Area-Killer.
P.S- What the hell did you link to?
Should be a talent-tree that shows my current skills. : )|||Skelly-mages aren't much use though. I like my extra points in bone armor synergies so I can run around to lure enemies and herd my skellies more efficiently (or if you've got enigma you can telebomb more safely).|||Quote:
Running with Obediance in a eth crytpic, so my merc is ravaging, also try to get my hands on urdars for bosses.

Just curiouse if I could get it in any better things besides skelly-mages for offensive output, guess not ^^
Should be a talent-tree that shows my current skills. : )
Doesn't the cold damage-> shatter corpses->no CE from Obediance annoy you? If yes, you can switch it to Hone Sundan. If not, you can get him Duress+Gulli's from massive CB.
And yeah, as I said, there really isn't any way to dish major Boss damage. Maybe Inifinity+Skelly mages? I don't think even that would help.
And your link leads to an empty build. For me at least.|||I guess if you were really interested in bringing down a Boss quickly, without concerns about how your merc performs in other game areas, then Crescent Moon runeword + Guillame's might be the way to go.
Crushing Blow and Static Field... I bet the Boss would be well below half HP in just a second, and would die much faster than a normal Skellemancer kill =p|||ACtually, I would say the quickest way to take down a boss would be infinity rather than cresent moon. THe 7% proc static on cresent would pale in comparison to the 40% CB on infinity.
Remember that static and CB is limited to something like 10% effectiveness on a boss. On hell with its blanket phys resistance, this could be quite a small but significant amount. However, having it often is going to take boss health down very quickly. ALso, no major boss whatsoever is immune to physical whereas a lot have very high light resistance.|||Quote:
ACtually, I would say the quickest way to take down a boss would be infinity rather than cresent moon. THe 7% proc static on cresent would pale in comparison to the 40% CB on infinity.
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Well... I did mention Guillame's. And many people would combine it with something like Duress as well, assuming they had access to the mid-runes.
So my point was that combing Static and Crushing might be faster. I wasn't trying to say to just rely on Static Field, because in Hell that will only get a Boss down to half Life while Crushing Blow will keep taking it down in chunks below half until the smallest slivers of Boss HP.
Reiteration: Static Field AND Crushing Blow in a healthy amount.
To debate which would kill a Boss faster in a contest between Crescent/Guillames/Duress vs Infinity/appropriate gear might be an interesting discussion... but I can darn well guess which combo is gonna be more affordable for the majority of players ;-)|||Treachery/G-face/Obedience

I don't think there's much to debate ;D. 40% more CB will no doubt do more than 7% ctc static, especially considering that decrip/amp will let CB work at full effectiveness.
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